PC, console and mobile storefronts
Global Game Distribution
We take a finished build to market across PC, console and mobile storefronts — store pages, builds, age ratings, regional pricing and release logistics handled by us under a written publishing or distribution agreement.
How this actually works
Distribution is the part of publishing that is pure operations, and it is where small teams lose months. We hold the storefront relationships, prepare and submit the builds, write and localise the store pages, run the age-rating submissions, and set regional pricing so a launch is not delayed by a checklist nobody on the development team has seen before.
Included in the scope
- Storefront setup and store-page copy for PC (Steam, Epic Games Store, GOG, itch.io)
- Console submission preparation for the platform holders you are approved for
- Mobile release management for the App Store and Google Play
- Age-rating submissions: PEGI, ESRB, USK and the IARC questionnaire
- Regional pricing, currency and launch-window planning
- Build pipelines, depot management, patch and hotfix releases after launch
What you receive
- A signed distribution or publishing agreement stating territories, terms and revenue split
- Store pages live in the agreed languages before the announcement date
- A release checklist with named owners and dates on both sides
- Sales and wishlist reporting from the storefront dashboards, passed through unedited