Skip to main content

About us

A Danish publisher built around one rule: put it in writing

Bocary Studios was registered in Aarhus in February 2024 to publish independent games — funding them, finishing them, and getting them in front of the people who will love them.

Who we are

Publishing, from Aarhus, for studios anywhere

Bocary Studios is a video game publisher registered in Denmark on 22.02.2024 under CVR number 44650797. Our registered activity is 582100 — Udgivelse af computerspil — which is the Danish industry code for video game publishing, and it is the only business we are in.

We came to publishing from the other side of the table. Bocary Studios builds games — three of them are on Steam, two released by us — and the publishing services on this site are the same work, done for other developers: storefront distribution and certification, the marketing calendar, QA and localization, and development financing from our own capital under a publishing agreement.

We work the way a small publisher has to work: a limited slate, real involvement in each title, and terms written down before anyone commits. We are open about our size — you will deal with the people doing the work, not an account manager, and we will tell you when a project needs a bigger partner than us.

What we do not do is promise outcomes. No publisher can guarantee a store feature, a review score or a sales figure, and a publisher who does is telling you something about how they will handle the rest of the agreement. We commit to the work, the timeline and the reporting — and to answering every submission that reaches us.

Bocary Studios has two websites — here is why

Both belong to the same Danish company, Bocary Studios, CVR 44650797. They exist because the company does two related things, and mixing them on one site helped nobody:

bocarystudios.net — the business and publishing site (this one)
Publishing services, partnership models, the pitch portal for outside developers, and the registered company details. This is the authoritative destination for business enquiries and for any advertising we run.
bocarystudios.com — the development studio site
The games Bocary Studios makes in-house, with links to their Steam pages, plus studio careers and contact. As it says there, the studio is run by solo developer Bocary and works mainly in the auto-battler genre. www.bocarystudios.com

The same team stands behind both. The titles in our catalogue are the studio’s own releases — which is also the evidence that the publishing side knows the work it is selling. Where the two sites state the legal name, CVR, address or role of the company, they state the same thing.

Studio contact: bocary@bocarystudios.com · Business and publishing contact: info@bocarystudios.net and publishing@bocarystudios.net

Why you will not find sales figures on this site

Our catalogue names real, released titles and links every one to its store page, because that is checkable. Unit sales, wishlist counts and review averages are not: they change daily, and a copy of them on a landing page is an advertising claim nobody can verify at the moment they read it. We provide storefront dashboards and contactable references under NDA when a serious conversation reaches that point.

22.02.2024

Registered in Denmark

CVR 44650797, recorded in the Danish Central Business Register (CVR).

EU

Jurisdiction

Danish undertaking, VAT-registered as DK44650797. Contracts under Danish law.

3

Titles shipped on Steam

Two self-published by Bocary Studios, one developed for another publisher. Every store page is linked.

10

Working days to a pitch answer

Every submission receives a written yes, no, or specific follow-up. No silent rejections.

What we publish

And what we will not put our name on

Being specific about this saves everyone a call.

We publish

  • Premium and free-to-play titles for PC, console and mobile
  • Action, puzzle, RPG, strategy, narrative and roguelite games
  • Titles from solo developers through to established teams
  • Projects from prototype stage to already-released games needing reach

We do not publish

  • Real-money gambling, betting or casino titles
  • Games built around purchasable chance mechanics aimed at minors
  • Titles that cannot obtain a PEGI or ESRB rating
  • Anything requiring a developer to pay us to be considered

How we contract

Agreements are governed by Danish law, with the courts of Denmark as the venue unless we agree otherwise in writing. Invoicing is in DKK, EUR or USD as stated in the contract. Business customers in other EU member states are invoiced under the reverse-charge mechanism against a valid VAT number.

Read the terms of service

Full publishing

Funding, marketing, QA, distribution and live operations. The widest scope and the longest commitment.

Distribution only

The game is finished and funded. We handle storefronts, ratings, release logistics and patching.

Co-development

We put production people on the project alongside our capital — usually to finish a strong prototype.

Marketing only

Campaign strategy and execution for a title you are publishing yourself.

Working on something we should see?

The pitch portal takes about ten minutes and tells you what is missing before you send it.

Submit your game pitch