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In developmentRogueliteTBA

Span of Hours

Each run is one day long. What you build in it, the next day inherits — or forgets.

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About the game

A roguelite whose meta-progression is a settlement rather than a skill tree: what survives a run is what you had time to finish building. In QA and certification preparation with our team.

What makes it different

  • Day-length runs
  • Settlement-based meta-progression
  • Full controller remapping

Age rating

Rating pending — the title is submitted to the rating body before release. Bocary Studios manages rating submissions to PEGI, ESRB, USK and IARC as part of distribution. A rating is never announced before the rating body has issued it.

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Coming soon
ActionQ3 2026

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You inherit a dying hearth and the debts of everyone who kept it burning before you.

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PC, Console
Agreement
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Rating
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